ABOUT ME

Kim Alex Nielsen

From Copenhagen, Denmark. Currently residing in Vancouver, Canada

(PERMANENT RESIDENT)


My specialities are CFX/Techanim & Rigging

MY WORK HISTORY

2015

Digital Domain 3.0

Creature FX

Cloth, hair & fur


2014

MPC

Creature FX/Technical Animator

Creating rigFX to handle deformation. Cloth simulation, hair and fur simulation.


2012


Hellbent Games

Technical Artist

Sole responsible for Rigging and FX for various Lego games.​​​​​​​


2011

Truemax Academy

3D Teacher

Introduced and guided new students regarding the principles and core foundation skills in 3D such as modeling, UV, animation and compositing

2011

Duckling A/S

CG Generalist

Performed various 3D work.
Updated the company's 3D library with new UVs, textures and shaders for the projects and for render issues

2010

Vemco Group

CG Generalist & Consultant

Created various 3D animations for the product called 'Dreamoc'.
Managed clients such as: Pandora, Kopenhagen Fur, Junkers etc
.

2009

Nordisk Film

Rigging internship

Learned rigging during the internship and the pipeline in production

MY EDUCATION

  • Vancouver Film School (2011)
  • Truemax Academy (2008)

PROJECTS WORKED ON

DEADPOOL

Character FX, simulating cloth/hair on characters

THE FINEST HOURS (2016)

Techanim, simulating cloth/hair on characters and shot finaling 

Monster Trucks

Techanim, simulating cloth/hair on characters and shot finaling 

Beauty and the Beast

Character FX, simulating cloth/hair on Beast and dress on Belle